Joey-Lee.net

designing serious games for social impact

Entries for the ‘serious games’ Category

Quick update

So it’s the end of another busy semester.  Life’s been really good lately.  Thank God   I’ve been productive — submitting papers to conferences, submitting job applications, writing, desiging, coding..  also setting aside time for important things – e.g. time with family, close friends, and my wonderful girlfriend.  I finished designing and coding one of the games [...]

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Understanding how Identity Supportive Games Can Impact Ethnic Minority Possible Selves: A Design-Based Research Study

I’m scheduled to defend my dissertation proposal next Wednesday.  Here’s the abstract for my proposal:
          Serious Games are digital games with an educational, informative, or persuasive goal beyond mere entertainment (Abt, 2002).  They are promising because they often contain features that appear to be useful for learning (Squire, 2004), eliciting behavioral or attitudinal change (Yee, 2007) [...]

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“Games for Good” computer game designs

I just finished teaching a two week Computer Game Design course (as part of Summer Study at Penn State). It was a fun experience for the 15 high school students and myself alike. The students first designed and made board games in groups to learn basic game mechanics and principles, and then they moved on [...]

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Games for Change Festival Mini-Summary

I just got back from the 5th Games for Change Festival in NYC!  About 350 people attended, mainly various non-profit orgs, funding agencies, game companies, and some academics (although far less than I expected).  I took several pages of notes and have audio recordings of some of the better sessions, if anyone’s interested in hearing [...]

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5th Annual Games for Change Festival

I’m headed for the 5th Annual Games for Change Festival in New York next week (June 2-4). I’ve heard lots of good things about this conference.  The “only festival dedicated to the exciting new movement using Digital Games for Social Change will explore real-world impact, the latest games, and funding strategies.”  I’m excited for the [...]

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